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The river is not the time to fold your hand. The only exceptions to this are when you missed a draw (such as a small flush draw) or if there is so much betting and raising that you know you are beat. Next Article: Big Mistakes vs. Small Mistakes.
Introduction
Rules
- A single 52-card deck is used. All cards count as its poker value. Aces may be high or low.
- One player is designated as the dealer, usually with a laminated marker. This person does not have to physically deal the game. However it is important that a symbolic dealer position rotate around the table.
- The player to the dealer's left must make a 'small blind' bet. The player to the left of the small blind must make a 'big blind' bet. The amounts of both blinds should be specified in advance. The purpose of the blinds is to get the ball rolling with some money in the pot.
- Two cards shall be dealt down to each player, starting with the person to the dealer's left.
- The player to the left of the big blind must either call or raise the big blind bet. The play in turn will go around the table according to normal poker rules, which I assume the reader already knows. Table rules will specify any limits on the size or number of allowed raises.
- The small blind may also raise the big blind. If nobody raises the big blind the player making the big blind has the option to raise his own bet. The term for this is the 'big blind option.'
- Three community cards will be dealt face up in the center of the table. This is called the 'flop.'
- Another round of betting will ensue, starting with the player to the dealer's left.
- A fourth community card will be dealt face up in the center of the table. This card is called the 'turn.'
- Another round of betting will ensue, starting with the player to the dealer's left. Generally the minimum bet is double the first two rounds of betting.
- A fifth and final community card will be dealt face up in the center of the table. This card is called the 'river.'
- Another round of betting will ensue, starting with the player to the dealer's left. The minimum bet is generally the same as the previous round.
Each player still in the game at the end will determine the highest poker value among his own two cards and the five community cards. It is NOT a requirement that the player use both of his own cards. The player with the hand of highest poker value shall win. Following are the hand rankings.
- Straight flush: Five consecutive and suited cards. For example 5, 6, 7, 8, 9.
- Four of a kind: Four cards of the same rank, plus any fifth card. For example Q, Q, Q, Q ,4.
- Full house: Three of a kind and a pair. For example 6, 6, 6, J , J.
- Flush: Any five cards of the same suit, except for a higher ranking straight flush. For example A, Q, 8, 4 , 3.
- Straight: Five consecutive cards, except for a higher ranking straight flush. For example 8, 9, 10, J, Q.
- Three of a kind: Three cards of the same rank, plus any other two cards. For example 5, 5, 5, Q ,2 .
- Two pair: Two pairs, plus any fifth card. For example 8, 8, 2, 2 ,Q .
- Pair: A pair and any other three cards. For example 7, 7, 2, 5 ,A .
- ? High: Any five cards that do not form any higher poker hand. A king high hand for example might be K, Q, 7, 5 ,4 .
- If two or more players have poker values of the same rank then the individual cards will be used to break the tie. If necessary all five cards will be considered.
- I get asked a lot whether the two unused cards in a player's hand are used to break a tie. The answer is a firm NO. The two unused cards do not matter.
- If a new player arrives at the table he should either wait for the big blind position or put up an amount equal to the big blind, amounting to a call of the big blind.
- If a bet is made after another player runs out of money, then a separate pot is created. The player that ran out of money is not eligible to win the second pot. If more than one player runs out of money then multiple separate pots can be created.
- In formal games players may not bet with cash or buy chips with cash in the middle of a hand.
- There are numerous rules of etiquette, which I won't get into.
- There house may set the betting rules. There are three main types. A 'structured' game features raises of specified amounts. For example a '3/6 game' would mean that raises after the deal and flop are $3, and after the turn and river are $6. There is usually a limit to the number of raises a player may make, typically three. A 'pot limit' game has structured minimum raises but the maximum raise may be anything up to the amount in the pot at the time the raise is made. A 'no limit' game also has structured minimum raises but there is no maximum raise.
Examples
Example 1
Board: A, 2, 4, 5, 6
Player 1: J, 6
Player 2: 7, Q
Player 1 wins. Both have an ace high flush, so the second highest card is considered. Player 1's jack beats player 2's 7. The only way to have a flush tie is if the flush is entirely on the board and no hole cards are higher than the lowest card on the board in the same suit.
Example 2
Board: J, A, 7, 5, 6
Player 1: 2, J
Player 2: 10, J
Player 2 wins. Both have a pair of jacks so the singletons are considered. High highet singleton in both hands is an ace so the second highest singleton is considered. Player 1's second highest singleton is a 7, compared to player 2's 10. A 10 beats a 7 so player 2 wins.
Example 3
Board: A, A, K, Q, J
Player 1: Q, J
Player 2: Q, 2
Tie. Both have a two pair of aces and queens, with a king singleton. Some people incorrectly believe that in such cases the unused cards are considered, in this case player 1's pair of jacks beating player 2's jack/2. Only the top five cards matter. The jacks and deuce are irrelevant.
One of the most important aspects of Texas Hold'em is the value of each two-card hand before the flop. The decision of how to play your first two cards is something you face every hand, and the value of your first two cards is highly correlated to your probability of winning.
The following table shows my power rating for each initial 2-card hand in a 10-player game. The numbers are on a 0 to 40 scale. Basically, you should only play hands that are dark green, blue, or purple. Of course you should be more be more liberal in late position and picky in early position. If forced I would say you should need 10 points in late position and 19 points in early position to call the big blind. If your table is loose, as if often the case online, you can play a bit looser yourself.
Use the top table if you have a pair, the middle table if your cards are suited, and the bottom table if your cards are unsuited. Except for a pair,look up your high card along the left and your low card along the top.
Following are the links to my tables of the value of each intial hand according to the number of players. The 10-player section explains the methodology for creating the table table.
Pot Odds
The following table shows the probability of making various hands after the flop and the correct 'pot odds.' The pot odds are the breakeven ratio of money in the pot to the amount you have to bet for the player to be indifferent about calling, assuming the player would definitely win if he makes the hand (a big if) and there are no additional bets (another big if). This table is a good starting point the player should make mental adjustments for the probability of winning without making the hand, losing with making the hand, and expected future bets. The odds of a two pair improving to a full house are the same as those for four to an inside straight.
Pot Odds — After Flop
| Hand | Probability of Making Hand | Pot Odds |
|---|---|---|
| Four to a flush | 34.97% | 1.86 |
| Four to an outside straight | 31.45% | 2.18 |
| Four to an inside straight | 16.47% | 5.07 |
The next table shows the pot odds after the turn.
Pot Odds — After Turn
| Hand | Probability of Making Hand | Pot Odds |
|---|---|---|
| 4 to a flush | 19.57% | 4.11 |
| 4 to an outside straight | 17.39% | 4.75 |
| 4 to an inside straight | 8.70% | 10.50 |
Hand Strength Calculator
I'm proud to present my new and improved Poker Odds Calculator. Enter any situation in Texas Hold 'Em, and it will tell you the probability of each possible outcome.
Poker Tournament Calculator
My Poker Tournament Calculator will determine each player's probability, for up to nine players, of finishing in each place, and his expected share of any prize pool, assuming equal skill among all players. It produces the same results as what is known as the Independent Chip Model.
Internal Links
- Pinapple — Strategy and analysis of which card to discard before the flop.
- Bad Beat Jackpots: What is the Probability of Hitting one?
- Texas Hold 'Em Dominated Hand Probabilities: What is the probability one of your opponents has similar, and better, hole cards than yours?
It takes a long time for some Texas holdem players to understand the link between their profitability, or lack of profitability, and their starting hand. The fact is you can’t be a long term profitable Texas holdem player if you don’t make the correct choices with your starting hands.
One of the things that causes a problem for most players is there are only a small set of good starting hands. You can go 10 hands or more without seeing a decent starting hand. This can get boring quickly, because most people that play the game of poker are action junkies.
If you’ve folded the last several hands you often start looking for a way to get into a hand. Weak starting hands start looking better, and if you’re not careful you’re jumping into hands with small suited connectors and king three suited. This is clearly not the way to be a profitable Texas holdem player.
Other players eventually learn that weak hands are not profitable in the long run and start playing only their better hands.
As you learn to fold your weaker hands, you have to face a new challenge. You have to learn how to properly value the hands that you do play. It’s just as costly to overvalue decent hands as it is to play weak hands.
Here’s a list of five Texas holdem starting hands that you might be overvaluing. These five hands are all good enough to play in most situations, but if you value them too highly, they can cost you money.
1 – Ace King
Ace king is the most dangerous hand in Texas holdem. It looks like a great starting hand, and it’s good enough to play in almost any situation. But at the end of the day it’s still a drawing hand. Rarely will ace king win without improving.
The values in hands like ace ace and king king is not only are they high pairs to start with, but they also often win without improving. Ace king almost always has to improve to win with it at the show down.
You can play ace king two different ways, and the best way to play it depends on the specific situation. You can limp with it, just like you might limp with a medium pocket pair or ace jack suited in some situations, or you can enter with a raise.
When you limp with ace king, if you don’t improve on the flop you need to check and fold to a bet. Never call a bet on the flop with ace king unless you improve your hand. This is a terrible play and will consistently stray you away from your attempt at proper casino bankroll management.
If you raise with ace king it usually thins the field before the flop. The best situation with ace king when you raise is to see the flop with one opponent. With a pre flop raise, when you don’t improve on the flop you can either make a continuation bet or check and hope to see the turn for free.
When you miss the flop and make a continuation bet, if you get called and don’t improve on the turn, your best play is almost always check and fold to a bet.
Most of the time when I have ace king I enter the pot with a raise. This sets up the possibility of winning the hand with a continuation bet on the flop if my hand doesn’t improve.
You should play ace king most of the time; you just need to make sure you’re not overvaluing it. It’s also not strong enough to get all in with before the flop. I know that you often see players get all in with ace king in tournaments, but the only time you should do this is when you’re short stacked. And you should always be the first one to move all in; not making an all in call.
2 – Queen Queen
Queen queen is a powerful starting hand, but the mistake many players make is acting like it’s as good as pocket aces or pocket kings. With pocket aces, you always have top pair. It doesn’t matter what lands on the flop, someone has to draw a hand that beats top pair.
When you have pocket kings, the only card that can land on the flop that scares you is an ace. And often you still win the hand with pocket kings when an ace lands on the flop if you entered with a raise pre flop.

With pocket queens you have to worry about an ace or king landing on the flop. It might not seem like a big difference to move from one scare card to two, but in this case it does make a big difference.
When you raise with pocket queens before the flop, try to imagine the types of hands that might call. If you’re facing pocket aces or pocket kings, you’re most likely going to get in a battle before the flop. But hands like ace king, ace queen, sometimes ace jack, king queen suited, and king jack suited are likely to call. Other possibilities include pocket pairs, hoping to hit a set and stack you.
You need to enter the pot with a raise with pocket queens to thin the field. But don’t overvalue them at any point on the hand. If you face a move all in before the flop with pocket queens, you might already be dominated. You need to use everything you know about your opponent when this happens to try to determine if you need to fold.
When an ace or king hits on the flop, I usually make a continuation bet, but when an opponent stays with me I slow down and try not to get committed to the pot.
3 – Jack Jack
I mentioned in the first section that ace king is the most dangerous hand in Texas holdem. Pocket jacks are the second most dangerous hand. They look like a strong hand, but there are simply too many ways you can lose with them on the flop.
As I was learning how to be a winning Texas holdem player, I lost too much money and definitely gave more to the casino house edge with pocket jacks. Eventually I figured out a way to play them profitably.
I play pocket jacks the same way I play pocket eights or nines. I try to get in the pot as cheap as I can, and play them for set value. When I hit a set I push hard the rest of the hand, and when I don’t hit a set I usually check and fold.
If the flop has all undercards, I take a stab at it on the flop, but I’m very careful if anyone stays to see the turn.
Best Cards In Texas Holdem
4 – Ace 10 Suited
Ace 10 suited is rarely any better than ace two suited. The real value of the hand is when you complete a flush, and when you do complete a flush it’s hard to extract more value from the hand because your opponent can see the possibility of the flush.
Texas Holdem Hands When To Fold Back
You need to play ace 10 suited as a drawing hand, and you need to be careful when you hit any hand that’s not a flush. It can create a straight, but this doesn’t happen often.
5 – King Queen Suited
When you haven’t played a hand for a half hour or more, a hand like king queen suited looks like a monster. King queen isn’t a terrible starting hand, but it’s not strong enough to even see the flop in some situations. I don’t play it from early position, and rarely play it from middle position.
Every time you consider entering the pot, try to envision what you want to see on the flop. With king queen, what do you hope to see on the flop?
If the flop has a king or a queen, you have a high pair, but there’s no guarantee that you have the best hand. Any flush possibility without the ace on the board is dangerous. If the flop has a king and a queen, you have two pair, but you also might face a straight draw from any opponent who entered with ace jack, ace 10, or jack 10.
Texas Holdem Starting Hands To Fold
King queen suited isn’t a terrible hand, but you should only play it from late position and the blinds, and you can’t afford to play it too aggressively.
Texas Holdem Hands When To Fold Money
Conclusion
Texas Holdem Hands To Fold
To be the best Texas holdem player you can be, you need to not only make smart decisions about your starting hands, but you also need to learn how to properly value the hands you do see the flop with. When you overvalue the strength of your starting hands it ends up costing you money. Make sure you don’t overvalue the strength of the five starting hands on this page.